Even though this is an ‘entertainment’ app, it sure is a product of the observation of human interactions and how the use o mobile phones can abruptly cut off a live conversation. This app is a tool for escaping from unpleasant situations and boring moments. When the app is running, the user can tap twice on the phone and a few seconds later, the phone will falsely ring. It explores a bit of tapping interaction, which is a non-looking, non-hearing and non-screen-touching solution.
I know this is no puzzling science and it is only entertainment. I just wanted a simple way of showing how perceiving human behaviors will lead to not only disruptive but every-day-life-usable innovation.
There is something else going on here. The double tapping is is a non-looking, non-hearing and non-screen-touching solution. Bringing it back to human, we can discuss a little about haptics, and how to translate that into apps interaction. It has been going on for a long time, I know. But maybe it is interesting to debate a little longer about how this can be observed on a human-human situation and then make human-computer.
Can you think of interacting through touch without looking or without hearing?
quick side reference:
In chimpanzees the sense of touch is highly developed. As newborns they see and hear poorly [see? not looking, not hearing] but cling strongly to their mothers.(Harry Harlow, 1958 – mr. harlow is known for his maternal-separation and social isolation experiments)
Human babies have been observed to have enormous difficulty surviving if they do not possess a sense of touch, even if they retain sight and hearing. Babies who can perceive through touch, even without sight and hearing, fare much better. Touch can be thought a basic sense in that most life forms have a response to being touched, while only a subset have sight and hearing. (Frederic P Miller, Agnes F Vandome, John McBrewster)
This is what I mean: